Jun 11 | 2015
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- In your opinion, what makes a good designer?
- What would you say is a good guideline for saying “NO!” in your designs?
- What other questions would you consider most important for your design work?
- How would you recommend to improve as a designer?
- What do you think about the importance of having mentors, especially in the early days where it’s more difficult to judge your own work?
- How do you work with design apprentices?
- Aside from apprenticeships, is there a special, over the years refined, onboarding process for new people joining the team that you can talk about?
Kyle Fiedler on Github
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Kyle Fiedler on Dribbble
Giant Robots blog (thoughtbot)